package Pieces; import Game.*; public class MoveType { public Direction direction; public int distance; public MoveType(Direction direction, int distance){ this.direction = direction; this.distance = distance; } /*public static Pieces.MoveType createMoveType(Direction direction, int distance) { return new Pieces.MoveType(direction, distance); }*/ public enum Direction { VERT, DIAG, HORIZ, OTHER; } }