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PlanetGen RTS

A real time strategy game I am currently developing with C++.

Features procedurally generated terrain using the diamond-square algorithm.



Download Windows executable

Source code is not available on this page. If you would like a copy of the source for any reason please inquire.

Library attribution:
SFML http://www.sfml-dev.org/
sftools https://github.com/mantognini/sftools
Boost C++ Libraries http://www.boost.org/
MicroPather http://www.grinninglizard.com/MicroPather/